Time for another game release... introducing 'Retris 2'
Like the original Retris game (flashbynight.com/retris), Retris 2 takes the concept of Tetris and expands on it by featuring new types of blocks and bonuses. Retris is popular, but I wrote it when my programming skills were not so honed and I've always wanted to make improvements to it - I thought it would be good to make a sequel.
Retris 2 can be played at: http://flashbynight.com/retris2
Retris has 8 new block types:
1 The 'awkward' blocks - unusually and tricky shaped blocks
2 The 'eraser' block which destroys blocks of a similar colour
3 The back-and-forth block, which moves back and forth along the top of the screen until you press the down arrow.
4 The 'singles' a column of single blocks that drop one after the other
5 Horizontal single blocks
6 The 'uber-line' - a full line of blocks that fall together
7 The 'lightning block' - a block that falls rapidly then slows
8 The superbonus - if you destroy this block in a line, you destroy ALL blocks beneath it and earn 1000 points. A lifeline, when you get into trouble.
In addition to this, blocks grouped in a rectangle of six of the same colour, will be destroyed.
Retris 2 will be in 'Beta Testing' mode until the end of November. This means that I may still be making changes to the game during this time. I'll also be taking suggestions for improvements. Post them here if you have any.
Here are some screenshots: